Unity3D, Blender, C#, C++, C, java, python.
Postgraduate.
Mar 2024 - Present
Science, Anime, Manga, Eletric guitar, Games, Arts and Craft, Music, Reading.
Game Programmer
In recent years I have been working with web backend using .NET, as well as working as a game developer using the Unity3D game engine, bringing creative solutions and using agile methodologies such as Scrum, Kanban and Lean.
I help clients solve problems, prioritize backlog and speed up development.
My career in technology began 3 years ago in a consulting company working with banking clients (Fintech and OpenBanking). I started working with Java and Springboot and soon started learning about cloud (AWS), docker, CI/CD pipeline, observability, Jira, code analysis (SonarQube and Fortify), messaging with Kafka and unit & mutant tests with junit and pitest .
For the last two years I have been working on the .NET framework with the ORMs EntityFramework and Dapper, AWS and Azure Devops, I started doing code reviews and helping the team improve the quality of the code, I learned about new design patterns (CQRS and clean architectures), I improved my skills with code management tools (git, svn and gitlab), new messaging technologies (RabbitMq), new test suites (xunit, Bogus, TakeItEasy, Mock) and I had the opportunity to work on projects with monolithic systems, microservices and use of APIs.
Technologist in Systems Analysis and Development, EF SET English Certificate 70/100 (C1 Advanced).